Introduction and Purpose
This course is an introduction to three-dimensional computer graphics. Students will learn both the theory of 3D computer graphics, and how to program it efficiently using OpenGL. Topics include 2D and 3D transformations, Bézier and B-Spline curves for geometric modeling, interactive 3D graphics programming, computer animation and kinematics, and computer graphics rendering including ray tracing, shading and lighting. There will be an emphasis on the mathematical and geometric aspects of computer graphics. This course is regularly offered every semester (the instructor may vary from offering to offering, as may the content somewhat).
Schedule | Prerequisites | Textbooks | Assignments | Grading | Resources and Supplementary Reading | Academic Integrity
|Mon Jan 9 2012||What is Computer Graphics||Ch 1||PDF PDF-6X-BW|
|Wed Jan 11||Basic Graphics Programming||Ch 2||PDF PDF-6X-BW||
|Mon Jan 16||No class (Martin Luther King Day)|
|Wed Jan 18||Input and Interaction||Ch 3||PDF PDF-6X-BW||Assignment 1 out||
|Mon Jan 23||Transformations||Ch 4||PDF PDF-6X-BW|
|Wed Jan 25||Viewing and Projection||Ch 5||PDF PDF-6X-BW||
|Mon Jan 30||Hierarchical Modeling||Ch 5.10, 10.1-10.6||PDF PDF-6X-BW|
|Wed Feb 1||Polygonal Meshes, Curves and Surfaces||Ch 12.1-12.3||PDF PDF-6X-BW||
|Mon Feb 6||Splines||Ch 12.4-12.12||PDF PDF-6X-BW||Assignment 1 due|
|Wed Feb 8||Lighting and Shading||Ch 6.1-6.4||PDF PDF-6X-BW||Assignment 2 out||
|Mon Feb 13||Shading in OpenGL||Ch 6.5-6.9||PDF PDF-6X-BW|
|Wed Feb 15||Texture Mapping||Ch 8.7-8.8||PDF PDF-6X-BW||
|Mon Feb 20||No class (President's Day)|
|Wed Feb 22||Clipping||Ch 7.1-7.7||PDF PDF-6X-BW||
|Mon Feb 27||Rasterization||Ch 7.8-7.11, 8.9-8.12||PDF PDF-6X-BW|
|Wed Feb 29||Programmable Graphics Hardware||Ch 9||PDF PDF-6X-BW||Assignment 2 due||
|Mon Mar 5||Review for midterm|
|Wed Mar 7||Midterm exam||
|Mon Mar 12||No class (spring break)|
|Wed Mar 14||No class (spring break)||
|Mon Mar 19||Ray Tracing||Ch 13.2-13.3||PDF PDF-6X-BW|
|Wed Mar 21||Ray Tracing: Geometric Queries||Ch 13.2-13.3||PDF PDF-6X-BW||Assignment 3 out||
|Mon Mar 26||Spatial Data Structures||Ch 10.12||PDF PDF-6X-BW|
|Wed Mar 28||Global Illumination||Ch 13.4-13.5||PDF PDF-6X-BW||
|Mon Apr 2||Keyframe Animation||Ch 10.6||PDF PDF-6X-BW|
|Wed Apr 4||Quaternions and Rotations||Ch 4.12||PDF PDF-6X-BW||
|Mon Apr 9||Physically Based Simulation||Ch 11.2-11.6||PDF PDF-6X-BW|
|Wed Apr 11||Image Processing||Ch 7.13, 8.11-8.12||PDF PDF-6X-BW||Assignment 3 due||
|Mon Apr 16||Non-Photorealistic Rendering||PDF PDF-6X-BW|
|Wed Apr 18||Guest lecture: Dr. Doug Roble, Digital Domain||
|Mon Apr 23||Virtual Environments||PDF PDF-6X-BW|
|Wed Apr 25||Visualization||Ch 2.11||PDF PDF-6X-BW||
|Fri May 4||Final exam||11a.m.-1 p.m.||
Textbooks (both strongly recommended)
There will be three programming homework assignments, teaching students OpenGL and how to program 3D computer graphics. Please see the schedule for links to assignments and due dates. All assignments must be done individually.
Assignments: 17% each (51% total)
Mid-term exam: 19%
Final exam: 30%
All assignments must be completed to pass the course. The assignments will have a small amount of extra credit.
Programming assignments should be turned in by midnight on the day they are due.
A total of three late days may be taken during the semester on programming assignments. For example, you can use one late day on the second assignment, and two on the third assignment. All days are counted, including any weekends and holidays, as follows:
Less than 24 hours late = 1 late day, 24-48 hours late = 2 late days, 48-72 hours late = 3 late days, and so on.
The flexibility provided by the late days is intended to get you through the time where all your classes just happen to have assignments due on the same day. Beyond the three late days, there will be a penalty of 10% of the value of the assignment / day. Exceptions will be granted only under most dire circumstances and must be discussed with and approved by the instructor at least one week in advance.
Resources and Supplementary Readings
All students are expected to maintain the utmost level of academic integrity. Do not copy any parts of any of the assignments from anyone. Do not look at other students' code, papers, assignments or exams. The university policies on academic conduct will be applied rigorously, and the USC Office of Student Judicial Affairs and Community Standards will be notified.
Please consult the USC Student Guidebook (for example, Section 11.00 in the University Governance chapter) for details on what is and is not appropriate, and for the possible consequences of violating the rules. USC seeks to maintain an optimal learning environment. General principles of academic honesty include the concept of respect for the intellectual property of others, the expectation that individual work will be submitted unless otherwise allowed by an instructor, and the obligations both to protect one’s own academic work from misuse by others as well as to avoid using another’s work as one’s own. All students are expected to understand and abide by these principles. Scampus, the Student Guidebook, contains the Student Conduct Code in Section 11.00, while the recommended sanctions are located in Appendix A. Students will be referred to the Office of Student Judicial Affairs and Community Standards for further review, should there be any suspicion of academic dishonesty. The Review process can be found at: http://www.usc.edu/student-affairs/SJACS/.
Statement for Students with Disabilities
Any student requesting academic accommodations based on a disability is required to register with Disability Services and Programs (DSP) each semester. A letter of verification for approved accommodations can be obtained from DSP. Please be sure the letter is delivered to me (or to TA) as early in the semester as possible. DSP is located in STU 301 and is open 8:30 a.m.–5:00 p.m., Monday through Friday. The phone number for DSP is (213) 740-0776.
I wish to thank Prof. Frank Pfenning and Prof. Jessica Hodgins from Carnegie Mellon University for generously providing materials from their computer graphics courses at CMU. This course has also been influenced by computer graphics courses at Cornell, MIT and UC Berkeley.